Super relaxing and chill game. The music choice and graphic design really emphasized this and I loved it. The characters were lovable and fun to talk to. I particularly enjoyed discovering and finding 2D.
It was hard to find what I had to do next, but after a bit I found it fun and relaxing to just explore the map and see what I can interact with. Eventually I found and convinced all 6 students to come back and completed the game.
If you continue development of the game, what do you think of adding something like a journal to track the different quests? Do you think this would help, or would it be something out of scope for your game design?