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(+1)

Great game design and I liked the graphics. The multi purpose  design of the pods being both ammo and explosives gives quite a bit strategic depth to the game making it more of a time management game.

I wish there was some indicator/bar to show you when the pods are about to respawn.

It took me way too long to figure out that you can pick up the pods. Looks like making games instead of sleeping takes it toll :P

(+1)

Thanks for the feedback! Yeah, the pods actually don't spawn by time. They're only supposed to spawn when there's nothing lying arround the spawner area and you have less than 5 non empty energies on the game. Maybe I should've writen  more stuff on the instructions HAHAH. I'll definely do it when I get the chance.