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Filtrax

361
Posts
13
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A member registered Jul 07, 2020 · View creator page →

Creator of

Recent community posts

Holy crap, this is impressive. Well deserved spot!

I have no idea how you managed such effect. I can imagine doing this with raycasts and instantiating dots where they landed but that cannot be the right way...

Cool game. Loved the atmosphere. I was anxious of some hardcore jumpscare at the end but luckily there wasn't any.

Thank you! I will probably polish it a bit once the jam ends.

Glad you liked it!

These are simply 2d keyframe animations made in Unity :)

Very fun, clever game! The idea is really original and a great approach to the theme.

The movement sound was a bit annoying for me. I wish it was quieter.

Very fun game. I like how the levels introduce new mechanics gradualy.

One issue I had was that the eyes colors were difficult to recognize.

Thanks a lot :)

Fun, interesting game. I like the visuals. I played with M+K which worked mostly fine (though I couldn't exit options).

The sound of ghosts became a bit too loud when there were multiple of them.

Thanks. Glad you liked it! I'm pretty proud of the death animation :D

The position of characters is randomized and so is their movement so it's possible they will sometimes block access to some area (though some characters avoid you and do not restrict your movement).

Awesome game! Love the atmosphere. Reminded me a lot of Carpenter's "The Thing".
Pixelize effect adds a lot, I like using it too :)

I had an issue where the camera seemed to sometimes quickly snap to some position.

Amazing game! Incredible quality for a game made in a week. Love the graphics and sound design. The random soundbites fading in and out (from satellites or sth?) made me chuckle.

My only issue was that it was a bit laggy for me.

Fun game. Lovely graphics. I liked the puzzles, they were not too hard and did not become repetitive. In one level using the make-lava-black lever was not needed to complete it.

I wish there were some sound effects.

Thanks a lot!

Fun game, I liked the different weapons. The combat was a bit chaotic. Would be cool to be able to use mouse for aiming and attacking.

Fun little platformer. Clever idea for the theme.

I wish the last section gave you more time as it seems to require almost never stopping.

Cool game. Great job! The obstacles are varied and it finishes before becoming repetitive.

I wish there was some visual indicator when you rech a checkpoint that it got activated.

Awesome game! I really liked it. The visuals are great, the story is short and interesting. It is atmospheric without being too scary.

Very cool game, the characters look great. Also good job on the original music.

The puzzles were sometimes a bit unintuitive for me, though I appreciate the visual clues.

Cool game, I had fan playing through it. Impressive making all models in a week.
I died like 10 times, every time because of falling off :c
Would be nice to have some railings in non-platforming sections

Very cute game. Love the atmosphere and the writing. The artstyle is quite charming. Also good job on the original music, I especially liked the lo-fi one from the graveyard.

I would have preferred if the gost moved faster. It took a loong time to get across the map. It adds to the atmosphere to spend more time walking through the town but for a jam game I think it's better if it can be finished quickly.

Fun little game. I enjoyed playing through it.

Very cool to have a scientist watching you. It adds a lot to the theme.

The jump animation could be improved if it started faster and you slowed down mid air (eg. by modyfing gravity) as right now you speed up in air.

Amazing game! Really fun and original. Incredible quality for a gamejam. There is a lot of polish put into it with the detailed tutorial, voiceover and opening cutscenes.

One issue I had was that some of the objects (mostly lamps) had small hitboxes and were sometimes difficult to click on.

I had a funny bug on the last level where 2 people went outside to calm down and then just stayed there spinning around eachother :P

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Very cool game, super creepy and original idea! Though this has to be a flashlight with the smallest light radius in the history of horror games :P

I also like the pixelize effect, makes it much creepier. I use it too ;)

Thank you! Glad you liked it.

I enjoy using the pixel shader (though it's not a shader but a simple solution to hard-cap the game resolution) as I like how it looks and it allows me to make simple sprites without much details (and I'm not much of an artist). I know some people don't like it and I thought of giving an option to disable it but I was concerned there would be too much of a difficulty difference when playing with and without it.

Very cute little game. I like the cartoony artstyle and the gameplay is really fun.

Amazing game! The atmosphere is incredible. Very scary. Being able to only play once is a great trick and adds to the tension a lot. The pixelize effect works great (I like using it too :p ).

My only issue (despite me being a wuss and playing horror games with 20% volume) was that the later notes were very hard to read for me especially since it seemed that after picking them up they kept getting blurrier.

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Thank you! Glad you had fun.

If you have 2 clues that means that each contact will be doing both actions, each 50% of the time, not that there are 2 contacts one clue for each contact. I have it explained in the game description though I definetly should have done a proper in-game tutorial explaining it.

So if one of the clues is unkown you still can find someone doing that action 50% of the time and based on them see what the other action is, no guessing needed.

Very cool little game. There isn't much to it but I had fun playing through it and smashing enemies. I like the subtle tutorial of "I sure hope I don't get slammed into a wall" and how all the sprites are randomized.

Cool game. I really liked the graphics.
I would recommend tweaking the jump so it's faser initially but you lose velocity quicker. Many times I died on the spikes when running and jumping right before them as I still touched them in the air.

Good job!

Nice game. A very cool idea. Great atmosphere. Though I didn't really know how to switch from computer to room view. Pressing the red X would usually just stop the audio.

Some small bugs I found:
The 'replay intro' button went to a black screen and I had to reload the game.
You can resubmit the same text multiple times for an easy win.

Very nice game. Love the visuals, the main menu looks amazing.

A simple change that could improve the gameplay (in my opinion) is to lower the speed of enemy bullets and player movement speed considerably. It would benefit from being more of a bullet-hell as now the shots are too fast to dodge reactively leaving running in circles as the only option.

It would also be nice to be able to hold down mouse to shoot.

Great job oberall.

Very fun game, loved the artstyle and the gore enemies leave behind. I really like action roguelikes so it's right up my alley. I got a score of 369 but had issues with lag. The enemies seem to sometimes spawn inside the obstacles where they cannot move or be killed. Still, with some tweaks and more content it's definetly a game I could see myself buying on steam for a few $.

Very cool game. Love the graphics.

Thank you!
Yeah, i'm aware that just brute forcing your way can often be better (timewise, definetly not death-wise ;) ). That's what the assasins are for - to disincentivise just randomly bumping into people. But then you just try again so it's not a big setback. The solution I'm considering is having a limited amount of 'lives' that once depleted force you to start from the beginning. Having to directly guess a person would work as well though it would require more setup.

Anyway, the intended playstyle of observing the crowd and avoiding bumping into people you are unsure about definetly works and is way more fun :)

Fun little game. I like the clean visuals and how the levels are all quite different.

I found the story to be a bit random xP

Very cool game. Lovely graphics. Incredible work!

My only small issue would be that there are no shortcuts for building robots (1,2,3.. or Z,X,C,.. would work) which would help a lot.

I like the clean minimalist artsyle a lot.

Unfortunately the game was quite buggy for me. Around wave 3 my (and enemy) soldiers stopped moving so I had to restart. Afterwards the icons for changing formations did not work.

Very cool game, had a lot of fun beating it. Love the cute visuals. The presetation is top notch overall.

Some small bugs I encountered.
Some enemies were stacked on top of one another. I think it happened only with fries.
After beating the game and choosing restart you start again with all your previous fruits. You still choose new ones and they are added to the end of the formation but you can't proceed because you cannot click them.

Awesome game. I had a lot of fun playing. It really shows that you don't need beautiful assets to make a game with cool aesthetics.
The idea with each enemy having their own music is great. Though I felt that the sounds enemies make have different BPM than the music making them not really fit together (I could be wrong though).

Two small issues:
Volume slider is back to initial position after reentering settings menu.
I found the sound when clicking a button in menus quite unpleasant. I think lowering it's pitch would be nice.

These are very minor though. Amazing job overall!

Very cool game! Amazing amount of polish and content for a 48h game. Love the many different abilities.

The dice have square colliders which makes sense of course considering they are squares... but makes it impossible to make accurate off the wall billard-style shots which personally I would prefer.

I encoutered a bug where after a level no skill cards appeared and I had to reload.

Awesome game overall! One of the bast I played in the jam.