Thank you so much for your feedback, I really appreciate it! I wasn't aware of the blandness of the ground, thanks for pointing it out! The enemies were just because of the time frame, I wasn't sure if I could animate them moving enough for them to be able to move inthe short time that I had left, so I was just forced to leave them there at that state >.< . Thak you for playing and rating my game, I appreciate that you liked the character art and animation!