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(+1)

This was a pretty fun time that felt a bit held back by the very imprecise, floaty controls, making the satisfying nature of amassing a powerful ball of people feel somewhat lessened once you had to start fighting against the controls to pick up those last couple of people that you missed. The camera was another issue I had, it felt a bit all over the place and once you got really big it became really hard to actually be able to properly angle it to see all you wanted. With all that said, this was still really cool and very charming, with the Katamari-esque gameplay being both fun and extremely closely related to the theme of the gamejam. Keep up the good work :)

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Cheers Sebastian, thanks for the feedback!

I wish we had more time to touch up some of those issues :)