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I had such much troubles getting the last part haha. Great atmosphere.

I like the fact the light is getting stronger by finding more elements. However, above 5 or 6 I feel like it it stronger than the seekers light so it hides them... which makes it frustrating when trying to avoid them.

One little detail for improvement might be a camera angle change possible or a way to click for moving when on the edge of the map. Sometimes I got stuck behind a hill and had to click everywhere randomly to be able to move again haha.

Except from that, I agree with the other comments, a little clue on where to find the parts, or when you get closer would be great :)

Simple idea, good enemies, good atmosphere. Good job !

(+1)

Thank you very much for your amazing review!

Originally I was actually making a much more smoother camera system, where the camera would adopt different angles based on objects of interest close, but I couldn’t manage to pull it off in time, same with the player movement. Maybe after the jam if I continue developing it.

Glad you enjoyed and beat my game!