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Thank you for the feedback.  I totally agree with you we should make projectile more visible and we also should make hit visible visually not only by playing a sound. That was a mistake. Noted. Learned.

The enemy attack speed is attacks period and velocity is projectile speed. We've used the wrong naming, I agree. Actually, it was a percentage modifier. Not clearly stated. I know, it goes on to our head. Noted. Learned.