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Thank you very much for playing and for your feedback! Adding enemy health indicators is a very good idea! Ideally it is meant to be a quick-paced game with the enemies only taking one or two hits... (and I didn't have quite enough time to finish the enemy animations lol as well as the sounds xD).. so the hit impact animation and death anims / sounds might make a healthbar unnecessary. But I will definitely try it out now lol.