Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you so much for putting so much effort into your feedback! It’s really valuable :)

Mechanically the game worked 98% of the time. There were some runs where if repeated, the outcome would change up (e.g., a red square that would get shot by a turret in an initial run, would reach the end in a later run). This was infrequent, but was noticeable. Not sure how this bug would be fixed programmatically (tighter box colliders maybe?), or even if this is a bug at all. Based on ArithMetic’s comment below (where they couldn’t duplicate your video solution), it potentially might be an issue.

Yep, that’s definitely a bug. It’s actually noted in the description (the game isn’t fully deterministic). I’m not entirely sure what causes it since there are loads of things that could be causing it: inconsistent fps, floating point precision issues, etc. I plan on fixing this after the jam though by making it turn-based (someone else suggested this).

If you happen to have someone to play a local co-op with, I’d love for you to try out my game:

https://itch.io/jam/brackeys-5/rate/925883

You appear to provide very constructive feedback, and I think it’s something that could help improve my game design and development in the future.

I’ll definitely be sure to play your game :) I don’t have someone to play with but I’ll find a way to make it work!

Hey, left some feedback on your game. I hope it’s helpful :)