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The genre switching is... wild. The progression feels like entirely separate games and I can't say I understand what the overall result is going for, to be honest.
I followed the prompts the first time and got punished for "killing humans", so I played again with that knowledge and refrained from making that choice, but the game treated it as if I'd done the same thing.

It's a short experience, and the individual scenes were interesting on their own (the second time I played and got to the 'boss', since I knew it was coming and didn't have the genre-flip whiplash I was genuinely interested instead of confused), but I'm not sure what the whole piece is doing. I'd love to hear your rationale of it, though, as while my experience was (to be brutally honest) frustrating, it wasn't enough to outweigh my intrigue.

ok so did you read any text maybe the name of the game so basically the player loses sanity each time he goes into another reality you can call them dimensions and I used that chance to flip the story around making the player the enemy