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I tried to play it a couple times, but unfortunately it crashes for me every time (Windows 10). Once I managed to get to wave 2, but mostly on wave 1.

From what I managed to play, I really like the idea. Extra damage on beat is nice mechanic. Maybe I'd increse damage dealt on beat to 4-5. Going from 2 to 3 seems to not be significant enough given that I can just spam attacks and have higher DPS that way. I did not manage to use adrenaline rush because of the crashes unfortunately.

I assume you would like to have the hand rotate not around itself, but around a point at some distance? You can do this very easily if instead of rotating the hand itself you add it as a child of Position2D, move the hand on X axis (say 10 px) and rotate Position2D.

(+1)

Looks like the crash is universal across OSes then.

I'm aware of the rotating thing, it technically was offset, but I had to enlarge the whole scene since I made the sprites in a rush, and too small.

As for the damage boost, at the beginning it's not very significant, however, when you pickup better weapons later, it makes all the difference. Unfortunately, you didn't get to experience that because of the crashes, which I'm trying to get uploaded very soon. If you really are willing enough to try the game in full, however, you can build the game from source.

Regardless of the issues, thank you so much for kind words, and your play! It's much appreciated!

I have identical issue. Game crashed every time after few hits. (I tried to play 3 times).

Any chance for a fix? Ping me on Discord if update is up

Hey! I got the bug fixed, and a new build uploaded. If you'd like to experience the full game, (which does have more gameplay than just the first wave) feel free to!