Hey I could not join the jam but I played your game during the playtesting stream: https://www.twitch.tv/videos/924208122 , starts around 2:51:00.
The game transcribes well the slow grind of training every day. It also actually trains the player before fights. I think it would be better to display when fights happen on the calendar and make them more frequent. Maybe once or even twice a week. The mini-games of running upstairs/eating/… are pretty funny.
I liked the dialogues but the text appears a bit too slowly. I was intrigued to discover the rest of the story but unfortunately I got rekt at the first real fight and the “next” button was not doing anything :/
I think the “on beat” detection could be tweaked as well to make it more forgiving. I think I’m not that bad at keeping tempo :D