You got it totally correct. We had planned 2 more levels one of which was kinda like an infinity car chase level. And a cover based gameplay which we had made but was glitched and we couldn't fix it in time. We couldn't implement a dialogue system either. Also had to remove enemy variations coz our AI wasn't working well with other sprite sheets. Initially it was planned as a stealth game but ended up being more of a run n gun kinda game.