Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Great unique idea. Puzzles get quite difficult later on :)

I believe you could remove the 'toggle' command all together, simply showing coordinates and targets in one view. Code would be simpler and you would save some time there. I ended up sticking post-it notes on fields I wanted to shoot at, because between switching view and reminding myself the command I would forget where I wanted to shoot :)

(+1)

I think maybe that was intentional. If you think about it, everything about the console-based format adds friction. Interesting how the premise was similar to Smart Heart.