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No Hearts For Liberty's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #32 | 3.606 | 4.333 |
Controls | #44 | 3.328 | 4.000 |
Fun | #44 | 3.143 | 3.778 |
Overall | #61 | 2.928 | 3.519 |
Graphics | #62 | 2.958 | 3.556 |
Theme | #75 | 2.404 | 2.889 |
Audio | #78 | 2.126 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v3.2.3 Mono
Wildcards Used
See No Evil & Flattery
Game Description
Fight for liberty and justice.
Source
https://github.com/Xascoria/GodotWildJam
Discord Username
DungSC127#2114
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Comments
This was just awesome. The visuals are great and makes it feel authentic. The messages in the console fits the style of the game really well, and the console commands work great.
Maybe a bit more audio would have been cool.
At first I was a bit confused about the coordinates because the x and y are switched around. Don't know if that is intentional to make it harder. Anyway, I started to think of it as two-dimensional arrays, to avoid having to toggle all the time. That helped.
If you should decide to develop this further, I would definitely come back for more. Great game!
I enjoyed the puzzles. Your approach to the display and the sounds made it feel very immersive too. Well done!
Great unique idea. Puzzles get quite difficult later on :)
I believe you could remove the 'toggle' command all together, simply showing coordinates and targets in one view. Code would be simpler and you would save some time there. I ended up sticking post-it notes on fields I wanted to shoot at, because between switching view and reminding myself the command I would forget where I wanted to shoot :)
I think maybe that was intentional. If you think about it, everything about the console-based format adds friction. Interesting how the premise was similar to Smart Heart.
I really loved this game! I could easily spend hours of playing randomly generated scenarios.
This was great! Loved that such a simple idea became complex quite quickly. Having no sound except turning the computer on was really interesting too, it makes you feel very removed from how the people on your radar are being affected by your commands. Really enjoyed the feel of this game
Quite a chill game, well done! The puzzles get really complex :)
Thanks for open-sourcing, too!