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(1 edit)

Wow, amazing game! Underappreciated for sure. The artstyle was gorgeous, I loved the ink blotch look, and the puzzles were fun. The color palette was also very pleasing! I do have a few points of feedback though:

- The clarity on the level elements could be improved. There isn't much distinction between the switch doors and the parts which everyone can pass except that color

For example:

Why can blue not pass through the green thing in the middle? I know it is because it is a switch door but that isn't visually apparent when playing through the game. Some visual distinction between the doors and the normal platforms would be nice since they do wildly different things. Also there are some levels where the switch doors are black so it's basically trial and error in your first playthrough of the puzzle since you don't know what the switch is going to do

- The controls could definitely be simplified. I think having a separate button to interact with the switches is unecessary and they could be a proximity based thing instead. I would always press the wrong button since there was so many controls. Also the long switch opening animation got tiresome after a while

Overall a really awesome game! I could definitely see this being released on Steam, with maybe a few minor tweaks, it's at that level of polish!

Thank you for your feedback!

After this jam, I will add a different texture to the doors or make them more recognizable. Also, I want to add a few levels to remember the controls. Now I'm thinking about how to simplify controls. And yeah, the switch opening animation is too long, I will decrease it.