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I will join the previous comments: Really good game, pretty aesthetic, hard but for a reason.

I see you surfed on the news for the title ;)

To make my part:

- I like the dual thrust, but it leads to situation where you cannot get out, and that is not acceptable for such an advanced civilization! A back thrust would not be satisfying, so why not add two rotation thrusts? And remove a bit of friction to get the space feeling

- Add a bit more UI, like a quit button, to not be forced to hard close the game :p


Well made !

(+1)

Thanks for the criticism! yeah UI is the thing I will add if I decide to update the game, I have all the sprites and graphics for UI and was gonna add it but time ran out so really sorry for that. Also yeah I thought of adding a back thrust but I thought that it wouldn't be satisfying. Two rotation thrusts is a really good idea though! and I will continue to experiment with the drag on the ship more, for most of development it was half of what it is now which felt really spacey indeed but also made it extremely hard, I do agree however that I probably made the drag a bit too much in the end, and it takes away some of the space feeling.