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The movement was snappy and the gunshots had a nice punch to them, which made exploring your level really compelling. Things like a reload animation, clearer ways to pickup the pickups (perhaps just by walking into them) and a more defined goal would have made it really engaging, especially for player like me who got a bit lost.

That said this is definitely a strong foundation to build other games off of, so great job!

(+1)

Thanks for playing