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this is a real improvement over last demo day

art looks good but the background needs textures or something, maybe just have hexes and not pillars except for raised terrain, make it look like a board game or something idk

basic units feel different from each other and units are actually balanced so having the most units isn't always the best, i loved the orcs with the pudge hook, but the slow melee dwarfs and the fast elven archers felt very different

gj, ima play some more

Thank you! I'm thinking of having some kind of grassy field with decorations as background, with the play area raising out of it. I'm still not sure how to do that tough. I usually like the board game aesthetic but I don't feel like it would complement well my game (It's supposed to be set in a real fantasy world, albeit cartoony, so no "It's actually a game in a game" kind of thing).