An interesting thing: it seems, when you bump into someone, unity drops a bit. Yet this is the only one nonverbal interaction I've found in the game. Why is it negative? From my experience the closer people are to each other the less they need words.
And I really like that this game contains such thought provoking controversy!
Great experiment! On the one hand it conveys a very certain author's opinion. On the other hand the gameplay itself gives player the freedom to be creative. For example, once everybody was hanging out together and happy, while I was standing alone in the corner doing nothing.
I only wish there was more of that another layer of nonverbal communication, expressed through gamplay itself. It could be correlating or not with the verbal one and give birth to many interesting emerging situations.
Thank you for the great time I spent with your game!