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(1 edit)

Dev notes for Kick-in's DD16 build:

-DEFAULT CONTROLS HAVE CHANGED. The default punch buttons are now J/K/L instead of Numpad 1/2/3.

-Many significant AI modifications to Paahul. He should be slightly easier than he was previously, I hope.

-Still no sound. Sorry it hasn't been implementd yet. Making sounds is hard.

-Also still no second enemy. I haven't gotten him to stop crashing the game when you punch him yet, so I've disabled him for now.