Dev notes for Kick-in's DD16 build:
-DEFAULT CONTROLS HAVE CHANGED. The default punch buttons are now J/K/L instead of Numpad 1/2/3.
-Many significant AI modifications to Paahul. He should be slightly easier than he was previously, I hope.
-Still no sound. Sorry it hasn't been implementd yet. Making sounds is hard.
-Also still no second enemy. I haven't gotten him to stop crashing the game when you punch him yet, so I've disabled him for now.