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A nice and clean looking game. The combat mechanics are pretty barebones right now, and the magic attack is too weak to really have any purpose. Also while charging, the magic swords should probably not have collision enabled as they disappear immediately if you have your back against a wall. Key rebinding is a must, I found the default control scheme really awkward. Not really a fan of WASD in games where the mouse isn't used. Also, I noticed some horizontal, 1px tall gaps between the tiles a couple of times when the camera was moving vertically.

Some other notes: please don't flag your releases as multiplatform regardless of whether or not the exe works in Wine. Also, the .pdb files in the base directory are generated by Unity for debugging purposes and are not needed to make the game work, but they make up the bulk of your file size.

All in all, the game shows promise. Looking forward to seeing more of it.