Thanks for the amazing feedback! I am aware of the enemies being boring, but I needed something and the deadline forced me to leave them without any AI or movement whatsoever, which was sad... I didn't think about any random generation at all, and it could be a great feature, thanks for suggesting it, although I would need to learn how to do it properly. I wasn't able to fix the bugs regarding the deeath on the start of the level, but I'll fix it ASAP. I really appreciate the detailed feedback, thank you so much!