I did enjoy the game, you had some good Ideas going.
I'll repeat some of the gripes the others already mentioned.
@GoldenTrashcan Definetly has a point. Maybe you should have left out pixelArt and made it all in drawn assets. It would make it less jarring to look at the game.
The pong part doesn't really fit the theme. It would probably feel better to throw the ball at the dog instead of past it, like @SimpDuck suggested. Also, the Pong just was very slow. It was hard to guess where the ball would be going after you hit it, there was no decisionmaking involved, just hitting the ball to hope it'd go in. I wanted it to be over fast to get back to the story. At some point I just gave up and let the dog win.
I would suggest that maybe you should try to focus on improving your gameplay, since your art is already going into a good direction. If writing the story and doing the art was more interesting, than developing the gameplay, maybe you should focus on those more next time to polish them further and give gameplay less attention, or let someone else handle that. But since there is more than one dev involved here, maybe that already is the case.
This all seems very negative, but my general summary is, this is a good start, there are obviously some flaws you can still improve upon. If this was your first jam, i hope you keep going. This was a good start and I hope you keep up the pace to improve fast.
Hope this was helpful