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(1 edit) (+1)

Very nice, I really like the way you used the theme, the crews abilities were very interesting and well implemented, you made it feel nice. One thing that would be nice is the ability to shoot where you are aiming so that you can shoot the flying creatures more easily. Also some sort of indication to show when they are hit. I liked the level design, you made it satisfying to platform around using the different abilities. But make sure you remember that players like me are dumb and get lost so maybe try and make it more linear or more obvious where the player has to go :) Also I guess that some of the art assets were taken from different sources because they didn't look very consistent so it was sometimes a little difficult to tell what something was. Not a criticism, just suggestions. I really enjoyed it and thought it was very clever!

(+1)

Thank you for the feedback, my intention with the map was for the players to get lost a little bit so they were forced to explore, the original idea was to make it more metroidvania style with a minimap and everything sadly this last part wasnt implemented in time.

For the enemies I agree a hit effect would be nice but for now they produce a sound when getting hit which I think works the same way but maybe something could be done with the audio setting so it feels stronger.