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(+1)

Combat feels pretty good, at times disorienting only having the arrow as an indication of your direction. When ganged up on it felt like the marker got easily lost. Still, both blocking and attack was easy to understand and use.  I got a bit confused at the start of the demo as I had a hard time figuring out how to "use" stuff.  I had accidentally selected the armor(?) in the room (it was glowing green) and I couldn't leave the tent. Took me a embarrassingly long time to leave the tent.

I also picked up a bunch of stuff that I didn't really figure out what it was.  Maybe more hints or a tutorial could be good for the game.  I enjoyed playing this though.

:Also some sound effects could really give it some extra juice.