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Very cute  artstyle, really digging the "playable" menu. Overall easy controls to grasp when firing it up for the first time.  Short, but long enough to get the idea of it.

Only real complaint that I got was that the spikes and some of the other deadly stuff out on the map didn't pop out of the environment enough. Sometimes I would die from simply not noticing that I'm actually approaching spikes/etc.

Also, I think I got the sad/bad ending 

Thank you! It will have a few more levels to get through when finished. ^.^

I'll work on the spikes, it seems a common complaint. I'll see what I can do to make them pop out more.

That is the only ending, actually.  I may add in a second little scene though, to lighten it up so it's not so sad.