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Thanks for playing and giving feedback!  And yeah I'll make sure to try out your game soon. I had thought about having the mouse control the grapple, but I thought that made the game a tad too easy and took out a significant portion of 'skill' required to accurately aim and grapple to advance through the levels.  Seeing how many people would've preferred it working that way though makes me rethink that lol.  And the issue with the wall jumping was something that I was confused on whether I should leave in or take out because I didn't know if the game and its grappling mechanic would be too hard for people, so I left it in as a crutch for players.   But, again, seeing how many people critiqued it made me realize I really should've taken it out.  Which goes to show why feedback is so important lol.  Thanks for the insight!