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Pretty cool, simple, and fun gameplay.  The only thing I would change is perhaps speeding up the main character a bit cause he felt somewhat sluggish.  Also, the post-processing is a nice touch, maybe next time just dial it down a tad.  The best type of bloom in my opinion is noticeable but only complimentary, you don't wanna turn your player's screen into a flashlight lol.  But seeing as you only had 2 days to work on the game, it's pretty impressive how much you were able to get done in such a short amount of time, I only had around 5 days to make mine and the struggle was real lol.  Good work!

Thanks for the feedback!

I wanted to make the player feel slow at first to get the player used to the upgrades system, although I was wondering if I had made it a little too slow. I also agree that the bloom was too high, although it looked less bright in the editor and only realised once I had submitted lol. I'll be sure to check out your game, thanks for the feedback!