Initially I was ready to give this five stars for fun and design, but as I kept playing my frustration with it grew. The Jump wait was needlessly long, and walking for 30 seconds of nothing every time I died, in a game that required dying was maddening. Also instead of a reward or wall past the monster below the start, you just fall off of the level. Otherwise you have the beginnings of a fun game and the mechanic is perfect for the theme. I hope to try this again once all of the bugs are worked out!
(Almost forgot) It would be very convenient to be able to set your own respawn locations. Ofc you could limit it with a counter or cooldown.