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(+1)

Nice mechanics, definitely reminded me of both Lara craft go and hitman go. I could see this being expanded on to become a full game.

I liked how it does not feel like there is only one way to solve the puzzle and you have to figure out your own way.

The game is a little bit hard because there is no pattern to the enemy movement, so I did not really know what they were going to do next. That was kind of confusing. I still like this mechanic because it makes it so there is no one way to solve the puzzle (Prev point I made) but maybe a feedback system of where the enemy is going to move next would be helpfull. 

Overall very nice game, wish there was more varieties/levels.

If you have a chance I would appreciate feedback on my game.

Great thoughts Kento thank you! I was thinking similarly about enemy movement. I think it would make it more of a "game" to implement some patterns in there.

Sadly I can't try your game as I'm on a Mac, despite the Windows build of my game.

No worries :)