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Hey Jack, I played through the 5 holes of the prototype and something I noticed is that the ball takes too much time to come to a halt,  also when the ball hits the wall, it doesn't feel as bouncy as it should. The art looks great though, and it has a very chill and pleasant vibe good work!

Thank you HitOrMissDev for your feedback! I think I need to practice more with Unity 3D physics. How was the controls? Did they work together or not?

Yes! The controls worked well, but maybe the camera placement could change because being behind the ball all the time doesn't allow me as a new player to take a look at the whole course. Maybe make it so there's a button so you can get a top-down view of the course, so I can plan where I'm going to shoot. 

(+1)

I may not update this prototype right away (as I am currently experimenting with different prototypes) but eventually I will go back to updating this prototype. With your feedback, however, I will apply to the different prototypes I will build in the future. I appreciate your feedback and thank you for your time :)