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On my first playthrough, I didn't even realize there were multiple levels. Did you add working doors to a later version? The third level was cool, yeah. I never figured out what the red light was for, though. Did you have something special planned for that?

It's cool what you did with the light-based system, but all in all I'd say I like where you're going with Arrow Pit more. But I think it'll work out no matter what project you ultimately decide to work on.

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Many thanks! 

The red light will show hidden objects in later versions, also we are still learning how to work with colors and stuff gotta figure out a way to make the doors stand out more, we will post the newer version of arrowpit sometime soon as well.
As soon as I figure out how to make the multiplayer playable arrow pit will make a comeback.