Day 4
Hello again Internet!
Made good progress today:
- Listed potential enemies
- Enemies can now be placed using Tiled and even get damage and health values from the editor
- Implemented basic enemy placement and movement code
- Implemented initial hurt and damage logic (you can kill enemies and even die now!)
You can try it yourselves here: http://gonzalodelgado.com/SharkBlaster :-)
Be seeing you!