This game is an experience, a reflection and an introspection.
Game jams are awesome, you get to see the results of the brainstorming of thousands of team and all the interpretations of the theme. I like yours a lot.
To me, this game is to be taken as it is, no more, no less. A quick reflection of your feelings, the way you use them without thinking and how they are well working together.
However, I cannot leave my comment without adding my part haha:
- There are collisions issues, making possible to go "out of bonds". Well I put it between "" because it looks like you realized it and cap your whole world so you could not go too far anyway ;)
- The dialogue have a weird pace, sometimes I click and it goes to the next line, sometimes there is a delay... And you can skip some dialogue, others block you... well I don't say it is a bug, it was just weird to me.
- If I find your little theosophical journey quite pleasing, I would have loved to see more effect on the "all senses are stronger together" because they allow to make things you could not without it, or they open a whole new dimension, but also play on the fact that with less senses, those senses are often stronger by themselves... I don't know if I am clear here. My point is to make it like in our world, where blind people often have better nose and ears, etc...
But anyway, nicely done !!