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I don't really see how this game fits the theme but I love the art. also I would recommend using a bit more squash and stretch with the animation when you're using this art style.

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Sorry for not being very specific how the teme fits (its in the description page). The main character gets a buff everytime gets damage (turns red as feedback) you can heal yourself and conserve the buffs. (What doesnt kill you makes you stronger). And thanks for the animation feedback, Ill make sure i will apply more animation principles to the characters :)

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Also could you please check out my game?

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sure