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(+1)

Dani fan I think ;).

Visuals are pretty good but I think lighting will give it a huuuuge boost.

Bullets falling gave the game some personality and I really liked it, whether or not that was intentional.

As others have said, the map did not take advantage of the movement so I completely didn't experiment with it - and I'm obsessed with interesting FPS movement!

Thematically it was a bit unclear for me. I didn't engage with the scoring system. I don't know that that needed changing... but some proper feedback when you "die" would go a long way to improve that I think.

Yea, I kinda forgot to add a lot of feedback somehow and I totally agree it lacks it.

Lighting would've be awesome for it and if I had more time I'd totally add it! I will hopefully make a multiplayer game with the movement as I really like it too myself!

Thanks for the awesome feedback!