Hello ZakariaGhorfati,
Thank you for the video and your thoughts and suggestions in regards to my game. In response, first off, I'm not sure what you mean when you say it should be in a full screen resolution.
Second, there is a main menu for the game, so I'm a little confused by that too.
Third, I'm glad you like the story and I can understand why you said what you did.
Fourth, I'm sorry you were confused about what to do in the first part of the game. I'll have to add a prompt so people know what to do.
Fifth, thank you for mentioning about the scale of the ants. I can definately shrink them down.
Sixth, in regards to the black flash, that was purposelly done. In regards to the writing, though, I'm sorry about that. I was wondering how easy it would be to read. I can always lighten the background, though.
Seventh, sorry about the loud noise. I had been playing around with the volume, but apparently it's still too loud. And, from what I'm understanding, the noises themselves aren't good? If that's the case, it's fine. I have something else I can replace it with.
Eigth, apparently, I should add some kind of prompt to the second part as well. I added a game information section, which you would find by pressing enter in the main menu, but it sounds like I should add something in the maze too. WASD is how you move in the maze and Z is the fps element. As far as the ants, I can see how much longer I can have them wait to seek you out, after the spider is there, without it being too long. Also, the ants and spider coming from nowhere and through the walls was intentional.
As far as the relationship between the first and second part, there isn't necessarilly any in the traditional sense. Insects are there and you're collecting things, but that's about it. This game is a dual atmosphere game with a bit of a "haunted" game vibe. That's why it starts out one way, there's the black flash, there's suddenly someone talking to you, the game changes and you're suddenly in it.