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Interesting take on the theme for sure! Learning how stuff works was a bit hard at first, and I thought that I should input the "faliure" gems with some sort of hotkey. Also when the "input faliure" button showed up, I  first thought that the game has some sort of system where occasionally it doesn't render player input xD. So next time just count on dummies playing your game, and write that how you preform certain actions.

This game is really abstract which is cool, has a nice art style, though the screen can feel a bit cluttered with all those floating particles, ui elements and enemies.

These are all my complaints, but overall the game is good! It's a fun little high score game!

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Also really interesting name too!

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tysm! for the comments and feedback!