I am thankful of your feedback but not knowing where the blocks are is part of the challenge since the only way you can identefy them is by failing to them
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Ah, I see. That kind of ties into the theme that way. The issue with that though is your fail state is reachable by your success state, i.e. dying to reveal the squares, and also dying by hitting the squares. It's a little dissonant. It's a tough theme to create a tight and well designed challenge for, we struggled with it for our game too but yeah this is good stuff all in all.