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(+1)

A great musical experience with some platforming elements. 

So I have to say the star of this game was the music. The platforming sections felt a little shoehorned in. I think you honestly could have gotten away with just doing more of the boss segments. The boss designs were awesome and character looked cool as well. Facing against demons to build a band is pretty metal lol The boss minigame was the best part and I think it should have received some more attention. There was no real fail state here which took away from the suspense of rocking the demon's faces off! The platforming areas were cool mainly for the fact of seeing more art, but this area still lacked focus. The music overall was awesome, especially the boss segments. Again, I think the focus could have been put 100% on the boss segments, and that would have allowed much more polish in this area instead of trying to do too much with it (but if you try to expand on the game, the platforming would be a good route to take)

The music playing was very ocarina of time-ish and I think a little more juice while playing could have been nice, such as some screen shake or crazy effects on screen and heavy feedback for the player to know they are rocking out!

Overall, I think this is one of those hidden gem situations that deserves more attention and polish from it's creator!

Streamed here:

(1 edit) (+1)

I really appreciate this in depth feedback! Also as the composer I’m stoked you like the music. I pretty much agree with you on everything you said. We all agreed that we could have maybe just axed the side scroller element, and if we’d had more time we’d try to up the stakes on the challenges. The boss segment is thanks to our rad artist @boisterousnatur - he nailed that transformation! Thanks so much for taking the time to play and rate our game! 

No problem, I am happy to experience such a unique experience during a game jam lol