Very nice and funny! Just I'm not sure where the challenge is because I literally tried to die at one point and just kept getting back up. So I'm not too sure how the failure state exploration fits the theme here but maybe I missed something. Love the humorous style.
Viewing post in The Squire & The Jiggle Knight jam comments
Glad you enjoyed it! There's no challenge you could leave it running and you'll eventually win haha.
Normally in RPGs, when you lose all your hp you die/fail/have to start again, here the Knight only gets knocked out and can still progress by getting back up and can also progress towards winning if the sword contacts a blob whist knocked out/in the failure state.
Yes but that is contextual. Some story driven games have challenge in making decisions and dealing with the consequences. Minecraft creative is a playground to build in. Your game is an action/fighting game - the mechanic, the skill to test, is in giving the player the right directions. If it contained some more silly/emergent gameplay it could be more of a sandbox type experience but it isn't, you have a clear goal of dropping all the monster's healthbars to 0.