Level 2 is quite punishing if you failed to jump over the platforms. It would be great if you put a checkpoint in the middle of the map? BTW, the instruction text written in every corner of the map feels like this is a battle between the player and the author, it's fun
Viewing post in Lab. -1 jam comments
Thank you for the feedback!! Ye, Level 2 is the hardest level in the game imo, just because of two tricky jumps. Maybe instead of a checkpoint (because i don't really like the idea of it, even tho i do see the need for a system like them) i could do a button that unlocks a shortcut after the first tricky jump...
...I don't really know what you mean by "feels like this is a battle between the player and the author", but i'm happy that you find it funny anyway... (''^c^)