This ran very well for a webGL 3D game. The gameplay was very simplistic and repetitive. Sadly I didn't see how the theme came into play, technically you had more life with more slimes, but you never got faster or anything special. It was almost a hindrance to get more slimes since you got larger and got stuck on more objects in the scene. This was a decent experience and I am glad to see such optimized 3D webGL gameplay!
Streamed here: