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I like the idea that you get instructions and must do the opposite. I have to say the controls are really unintuitive with the acceleration. The second level kills you at unexpected moments (the hitbox for falling should probably be quite a bit lower or however you do it)

there is a script called gamemanager that handles falling, as well as death by coins. the unintuitive controls are because it's my first game, i apologize!

No need to apologize! It's an element of learning. Congratulations for making your first game!

(+1)

thanks!