Wow, this game was great! The aesthetics of the game were on point, and it seems that the agonizing you mentioned over the level design really payed off, because I felt like the level design for this game was great! I always like a game 10x more when there are collectibles, so thank you for that! Did you have to manually set down the spawn points? If so I can see how that would get tedious lol
I had a few issues with the game:
- The player controller felt really sluggish, the jumps always felt like I was jumping against the wind
- The game mechanic doesn't really match the theme. The hazards aren't really a failure, as almost all the time they are beneficial to you. They could've been retextured as portals or something and the game would've actually made more sense
But overall, awesome game! The backgrounds were really nice and the level design was awesome. Good work!