So glad I came back and gave this game another shot! (the windows+up trick worked btw)
I really like the shop system, and thought it was really cool how the masks were reduced in price after the first time you bought them. I love the concept of this game, and I feel like if you added some world design and varied mechanics in the living world, you would have a really fun game on your hands!
I found a bug where if you attack, then press away from an enemy then towards them rapidly, you deal damage to them two to three times. But honestly, I feel like it makes the game kind of...better? I feel like it added an element of skill to the combat, where if you spaced and timed your attack better you would get rewarded. I feel like the combat would've been kinda slow and boring without the exploit but I was having a blast trying to perfect my rapid strikes! Honestly if you added this as an intended element of combat and maybe made it a bit less glitchy, it would be a really cool mechanic
A few miscellaneous feedback points:
- The amount of money you have shouldn't disappear whenever you're in the shop
- It isn't really clear whether you can stack masks or not. Like if I buy an expensive mask then a cheap one, will it overwrite my expensive one?
- It was kinda strange how you could still buy weapon upgrades after you already bought them, does that do anything?
- I got both pieces of the key and made it to the locked door, but it didn't open
Overall this game was great! One of my favorites for sure!