The basic game loop behind this game seems interesting and the concept and visuals definitely add to it. It was pretty fun to replay a couple times to try and get the shop mechanic down. The controls were relatively responsive and the difficulty curve I managed to do seemed okay. A few points of feedback tho:
- The shop mechanic explanation is a bit lackluster so it took me a bit to get into it, I feel like adding a more complete version would help.
- Getting ghosts from the shop into the game had very little feedback on how close they were. Plus the fact that they take a few seconds to come in, at what seem to be random locations, really lowered their usefulness. I think it would help if you could set where they would come in at least, to make it more usable as a last ditch effort.\
- The inability to easily select single units was a bit annoying, but mostly understandable and usable, but I would definitely prefer the ability to click a single unit to move it, rather than dragging for a group.
Overall a nice little infinite wave game to sink some time into, and an interesting play altogether.