I'd had liked if you could jump with the match, and if there was koyote jump, also the sfx produced a strange noisy sound (probably because you started them too close togheter), but other than that it was pretty nice!! :P
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There are 8-10 frames of coyote time depending on the character which is a bit more forgiving then the standard 6 frames. What was happening in game when the sfx made the odd noise? Could it be the explosion from the barrel or tnt? It may be mixed a bit too loud, my speakers suck. Opinion on the Match noted.