What the hell, I suck at this :D.
Actually decent Idea. Could use some polish though, here are some suggestions:
- make the difference between jumping and sliding more visible.
- do not stop the player as hard as it is right now, it feels frustrating ^^" just slow him down
- make multiple difficulties
- give the player a bonus for achieving a series of jumps/slides
- powerups that can be collected
- instead of just letting the goal run away give it some "moves"
"moves":
- getting slower but right before the player reaches the goal, it flick flacks to the front
- different "speeds" - let it dash sometimes or adjust running and walking
And you should give the goal a face and let it make fun of the player so the player is eager to catch the goal ;)